xeolabs bio photo


Lindsay Kay

3D software engineer / WebGL developer

Twitter LinkedIn Github

My chapter on SceneJS for OpenGL Insights is now free to download!

Lindsay Kay / Front-End 3D Developer


I’m a software engineer developing WebGL-based solutions for product visualization, MedViz, BIM and CAD.

Originally from Christchurch, New Zealand, I’ve lived in Berlin, Germany since 2011.

I graduated with a degree in computer science from the University of Canterbury in 2005. Before that, I studied electronic engineering at the Christchurch Polytechnic.

Some things I’ve done:

  • Built the core WebGL rendering technology for the BioDigital Human anatomy visualization platform, which now serves over 3 million users
  • Developed the WebGL-based 3D viewers used within BIMData, BIMSurfer and SolidComponents
  • Created two open source WebGL engines: SceneJS, one of the first widely-used WebGL engines, and xeogl, which is used in several commercial IFC and CAD viewers
  • Contributing author on OpenGL Insights

For more info, check out my portfolio and resume.