Lindsay Kay / Front-End 3D Developer
I’m a software engineer developing WebGL-based libraries and apps for visualizing nerdy things in 3D on the Web.
Originally from Christchurch, New Zealand, I’ve lived in Berlin, Germany since 2011.
I graduated with a degree in computer science from the University of Canterbury in 2005. Before that, I studied electronic engineering at the Christchurch Polytechnic.
Some things I’ve been up to:
- Built the WebGL-based 3D renderers in the BioDigital Human, BIMData, BIMSurfer and SolidComponents platforms
- Created two open source WebGL 3D engines: xeogl and SceneJS
- Contributing author on OpenGL Insights