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Lindsay Kay

3D software engineer / WebGL developer

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My chapter on SceneJS for OpenGL Insights is now free to download!

Lindsay Kay / Front-End 3D Developer

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I’m a software engineer developing WebGL-based libraries and apps for visualizing nerdy things in 3D on the Web.

Originally from Christchurch, New Zealand, I’ve lived in Berlin, Germany since 2011.

I graduated with a degree in computer science from the University of Canterbury in 2005. Before that, I studied electronic engineering at the Christchurch Polytechnic.

Some things I’ve been up to:

For more info, please check out my portfolio and resume.