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Lindsay Kay

3D software engineer / WebGL developer

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My chapter on SceneJS for OpenGL Insights is now free to download!

Lindsay Kay


I’m a freelance 3D software engineer developing WebGL-based solutions for product visualization, MedViz, BIM and CAD.

Originally from Christchurch, New Zealand, I’ve lived in Berlin, Germany since 2011.

I graduated with a degree in computer science from the University of Canterbury in 2005. Before that, I studied electronic engineering at the Christchurch Polytechnic.

Some things I’ve done:

  • Built the core WebGL rendering technology from scratch for the BioDigital Human anatomy visualization platform, which now serves over 3 million users
  • Built the BIMData and BIMSurfer WebGL-based 3D IFC viewers
  • Developed two major open-source WebGL engines: SceneJS, one of the first widely-used WebGL engines, and xeogl, which is used in several commercial IFC and CAD viewers
  • Contributing author on OpenGL Insights

For more info, check out my portfolio and resume.

Got a project you’d like to discuss? Send me an email!